Mana Spark is a top down roguelite being developed by Behemutt and Kishimoto Studios. During the course of development I participated making a series of different assets.
While some of the scenery was already done, I was hired to do a few assets for the Dark Forest area and Camp.
Illustrations for the Food system, that gives bonuses to the player before each new run.
Cards are drawn upon death to give the player a boost (or a setback) on the following run.